Although dismayed by King Aerys's many acts of insane cruelty, Ser Barristan had great admiration and loyalty for Rhaegar. He also attended the the Great Tourney at Harrenhal, in which he danced with Ashara Dayne and unseated Aerys's son and heir, Rhaegar Targaryen. Jaime Lannister, then aged 16, squired for Selmy during the battle and greatly admired his skill. He also fought in the battle against the Kingswood Brotherhood and slew their leader Simon Toyne.
It was largely fought in the Stepstones, the island chain between Westeros and the Free Cities of Essos. In his youth, he served in the War of the Ninepenny Kings, an attempted invasion of Westeros by the exiled House Blackfyre, in which he slew its leader, Maelys the Monstrous, the last Blackfyre Pretender. Ser Barristan was made a member of the Kingsguard when he was 23 years old. He also went on to defeat Lormelle Long Lance and Cedric Storm. He took part in the Winter Tourney at King's Landing when he was 17 years old, being knighted by King Aegon V Targaryen after defeating Ser Duncan the Tall. For his bravery, he received the honorable title "the Bold". He served in the Kingsguard of Aerys II Targaryen, becoming a great friend of the Targaryen dynasty.īarristan slays Maelys ("The Monstrous"), ending House Blackfyre.Īs a young boy, he took part in many tourneys, being defeated and unmasked in his 15th tourney by Prince Duncan Targaryen. He is noted as an extremely capable warrior, even in his old age, and has a reputation for honor and chivalry that is second to none. He is the firstborn son of Ser Lyonel Selmy of Harvest Hall. Barristan is a member of House Selmy, a minor House of the Stormlands, that serves House Baratheon of Storm's End. For example the feature “intimidating presence”not only gives you a ability on your character sheet but also changes how your character interacts with the world around them making qualities more than just a stats.Barristan Selmy was the Lord Commander of the Kingsguard, the elite bodyguard of the King of the Andals and the First Men. Qualities not only give stats and features but also makes your character interact with the game differently. Another addition i believe that fits the setting and makes up for the lack of magic and things most 5e players are use to is the "quality" system. allowing a single race more options in rearguards to stat priority.
making the only race human but having a racial ability modifier being plus 1 to two ability modifiers. I think i'd like to attempt to mash up 5e with new ideas such as a signaler class that has much more customization such as letting the player pick there saving throws and two starting skills making action surge a universal trait and fighting style. Players in political gathering would require more Honor and Charisma Checks. Seing the work of the Walkers, First Men, Dragon etc would challenge sanity. To challenge your players on different aspect of GoT. I would also add to this the rules for the 2 optional ability scores from the Dungeon Master Guide 5e: Honor and Sanity. Rules for the corrupting of the soul with shadow point if your character falls to the darkness in his heart, In this case you would have to refluff or create your own culture to base them on region or House. No races, the different ''humans'' are split by their homeland, not their race (call culture). Complete rules for traveling far distance in unsafe land, with more to do than just roll on random tables. Slow paced - the is made with the idea of one adventure per seasons, not fast paced dungeon delving
A big emphasis on court relation with the system of Sanctuary (safe towns) and Audience (political meeting) The Scholar is a perfect class for a Maester. Its made to be played in Middle-Earth, but the rules would fit perfectily: If you want to play in GoT with 5e rules, I cannot recommend enough Adventures in Middle-Earth 5e from Cubicle.